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Human 3/5 G INFP-T
Music Maker, Artist, Tech & Spiritual Seeker
LightSight Reshade – Elite Dangerous

Cory F. Mahler

Generator

Dec 21, 2024
LightSight Reshade – Elite Dangerous
Over the past half dozen years, I have refined a general uniform solution based on Reshade for both video players and games. It utilizes & embraces the pixels of whatever resolution is being used, and is made to represent the original content faithfully in both color tone & light dynamics. in cases of video, I find it restores the sense of depth captured by film.  Even when videos or games are paused, the nature of Lightsight continues to ‘live’ in subtle noise, making the scenes feel more true to the nature of light. This of course can vary based on the content itself (cartoons still looks like cartoons, stylized graphics are still stylized) Lightsight itself is pretty much a stylized preset in of itself.
The other advantage to LightSight is the uniform quality with good performance. With LightSight in place, certain graphical settings don’t need to be set as high as possible in order to get good results. Some games, even at max settings have quirks in rendering that make it feel like a view-port of 3d assets, less than an immersive experience. Lightsight transforms that, & not only ‘masks’ certain artifacts, but also with the pixels being embraced rather than smeared away, the process is compatible even in lower resolutions. I will post a series of posts sharing examples of Lightsight, & may share presets as well for some games.

Elite Dangerous in Lightsight

These are in the order of Original, then Lightsight.

YouTube player

 

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Nov 19, 2024
Autumn Sights 2024

Here’s a little collection of pictures I took of the Autumn shift this year (so far!)

This includes moments from October & November, some being taken earlier today (the 18th).

I had a moment when I found these blown in from the open window by my desk, & they landed right into my coffee mug. I was glad it was already empty.

 

©All Rights Reserved: Photos by Cory F. Mahler

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Oct 20, 2024
LightSight – Utilizing every pixel

Over the past several years, I’ve dabbled & tweaked my own Reshade configuration over videos & games. I’ve come to a point where it restores the depth of light & shadow, and utilized noise & dithering to make every pixel count. It’s an approach of taking in light as the super-positional points of reflection how it works in real life with real eyes. It’s an approach at ‘hiding’ compression artifacts, while pulling forward details that are lost or subtle otherwise. it looks particularly good on stuff filmed on real film. Here are some examples:

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Oct 20, 2024
Album Release: *gasp!*

Haunted House Mad House Fun House Event Experience.
Stranger than Fiction
This includes Noisy Rock, Metal, Electronic, Ambient, Dream Log Stuff!
Happy Spooky Season!!
Headphones Recommended

 

https://corymahlermusic.bandcamp.com/album/gasp

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Oct 20, 2024
Album Release: gRAtitude
“Love is the Law, Love under Will”

https://corymahlermusic.bandcamp.com/album/gratitude

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Jul 22, 2024
I have once again updated the website

Scrap it, redo!

I sit here at my desk, and just looking out the window I see our Moon still full & clear. A Direct view with the triplet tippy top of a pine tree silhouetting its center.

I Shift with the Moon, & I Rise with the Sun

New the website is a lot more Blue.

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Jul 22, 2024
Sacral Chakra Note Fragments

Light is G∞d’s Illumination


The Path of Observation & Creation

Can it be Traced?

Can it be Followed?

 


Yellow / Gold
The Sun
Radiating


Energy, Will, & Power; Out into the World


10 Pedals ~ 10 Obstacles:

  • Sadness
  • Foolishness
  • Delusion
  • Disgust
  • Fear
  • Shame
  • Treachery
  • Jealousy
  • Ambition
  • Ignorance


RAM-SUA
Say it like Raaaaaaaaaaaammmmmmmmmmssuuuaaaaaaaaaaa


~ 417 Hz

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Jul 22, 2024
System UI

This current year is 2024. We have synaptically tied our energetic attention with Smartphones & Computers. Any amount of Lifeforce tied to our Attention is bridging cause & effect with our Human Attention Nature.

Is this RESPONSIBLE?

If we are to live in synthetic environments, We should allow full customization of Interface Residence (or is it Resident Interfacing?) as such a baseline for enabling Open Space for a more Natural Equilibrium of User-Mind Expansion into the SubSpace MindStation.

Here is a cropped screenshot from my Windows 10 Computer:

Here it is again, a few months later:

 

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