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Human 3/5 G INFP-T
Music Maker, Artist, Tech & Spiritual Seeker
Album Release: Concept of a Plan

Cory F. Mahler

Generator

Feb 7, 2025
Album Release: Concept of a Plan

“The Map is Not the Territory”

ANTIFA Psy-op Canned Tornado

Optimized for seamless playback in stereo headphones!

https://corymahlermusic.bandcamp.com/album/concept-of-a-plan

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Feb 7, 2025
Album Release: DREAM IN STREAM

“The Dancer Becomes the Dance, The Dance Becomes the Dancer”

A fun collection of remixed music as well as new songs yet to be released all wrapped together in a package for your listening enjoyments.
“Shingles in a Mingle”

Optimized for Seamless Playback in Stereo!

 

https://corymahlermusic.bandcamp.com/album/dream-in-stream

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Jan 21, 2025
Album Release! – Who Are You (Really)

I believe it is Important to Individually approach Internal Healing topics such as ancestral / ‘karmic’ generational traumas as well as unlearning unhealthy conditioning programs.

I believe it can be reliable individual steps for a Constructive Collective Revolution.

This is a faithful remix of the original album; A ‘more proper’ mix of what I was trying to achieve while still living in survival mode 5 years ago. It was originally a collection of works over a couple years as I starting putting myself through an internal transformation process, learning about myself, Reclaiming myself, & molting layers of traumas & false paradigms that haunted me.

Also finally brought in a track I left out: Revolution Calls. it was supposed to be right after Gloom Walkers, & now it’s in!

Optimized for Seamless Playback in Stereo!

Good luck! & Much Love ♥

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released January 21, 2025
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Jan 21, 2025
Album Release! – HUMAN (Reborn)
A Comedy of Daydreams and Nightmares
Optimized for Seamless Playback in Stereo!
Goodluck!This is a faithful remix/remaster of the original album.

( Original version released September 26, 2020 )

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released January 19, 2025
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Dec 21, 2024
LightSight Reshade – Elite Dangerous
Over the past half dozen years, I have refined a general uniform solution based on Reshade for both video players and games. It utilizes & embraces the pixels of whatever resolution is being used, and is made to represent the original content faithfully in both color tone & light dynamics. in cases of video, I find it restores the sense of depth captured by film.  Even when videos or games are paused, the nature of Lightsight continues to ‘live’ in subtle noise, making the scenes feel more true to the nature of light. This of course can vary based on the content itself (cartoons still looks like cartoons, stylized graphics are still stylized) Lightsight itself is pretty much a stylized preset in of itself.
The other advantage to LightSight is the uniform quality with good performance. With LightSight in place, certain graphical settings don’t need to be set as high as possible in order to get good results. Some games, even at max settings have quirks in rendering that make it feel like a view-port of 3d assets, less than an immersive experience. Lightsight transforms that, & not only ‘masks’ certain artifacts, but also with the pixels being embraced rather than smeared away, the process is compatible even in lower resolutions. I will post a series of posts sharing examples of Lightsight, & may share presets as well for some games.

Elite Dangerous in Lightsight

These are in the order of Original, then Lightsight.

YouTube player

 

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Nov 19, 2024
Autumn Sights 2024

Here’s a little collection of pictures I took of the Autumn shift this year (so far!)

This includes moments from October & November, some being taken earlier today (the 18th).

I had a moment when I found these blown in from the open window by my desk, & they landed right into my coffee mug. I was glad it was already empty.

 

©All Rights Reserved: Photos by Cory F. Mahler

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Oct 20, 2024
LightSight – Utilizing every pixel

Over the past several years, I’ve dabbled & tweaked my own Reshade configuration over videos & games. I’ve come to a point where it restores the depth of light & shadow, and utilized noise & dithering to make every pixel count. It’s an approach of taking in light as the super-positional points of reflection how it works in real life with real eyes. It’s an approach at ‘hiding’ compression artifacts, while pulling forward details that are lost or subtle otherwise. it looks particularly good on stuff filmed on real film. Here are some examples:

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Oct 20, 2024
Album Release: *gasp!*

Haunted House Mad House Fun House Event Experience.
Stranger than Fiction
This includes Noisy Rock, Metal, Electronic, Ambient, Dream Log Stuff!
Happy Spooky Season!!
Headphones Recommended

 

https://corymahlermusic.bandcamp.com/album/gasp

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